![]() We found that it is best to start with some simple setups, to get a handle on how Sound Particles works, like a flypast with one sound source, then build on that with an emitter setup with multiple sound sources flying past the microphone, as we demo in our exclusive Sound Particles Demo and Tour Video above. Just as CGI can create huge visual scenes that would not be possible or not cost-effective, with Sound Particles we can do these kinds of tricks with audio. With Sound Particles, you can do just this. What if we could do this with audio? What if we could create an army from a handful of sound files. Even though sci-fi is an obvious candidate for CGI, enabling the creative team to bring the imaginary worlds to life, CGI has also found its way into all kinds of film genres to create backgrounds etc. What We Think About Sound Particles 2.1įor many years now, we have experienced what CGI has done for film production, enabling scenes to be created that were either too costly or just impossible to create. ![]() You can now choose either monthly subscription, starting at $16.90 per month, or a one-off perpetual license purchase, starting at $299. Sound Particles 2.1 introduces licensing options designed for everyone, from multiroom facilities and film productions, through to independent professionals and home audio enthusiasts. This follows the 2.0 update released in February 2019, which included CGI Integration, Real-time Rendering, Binaural Monitoring, both macOS and Windows Support, Ambisonics, and surround file import. New Licensing Options With Sound Particles 2.1 Enhanced automation features have been added and Sound Particles have fixed a number of bugs. ![]() Include any number of tracks or microphones that you wish to reuse frequently.Īdditional Features - Users can now enable and disable modifiers and audio files. User Templates – Save sessions as templates. Sound Particles have included over 100 of their own presets to help get you started. With just two mouse clicks quickly save or apply any track preset. You can create and save an infinite number of track or microphone settings and recall them whenever you want. Track Presets – You can now be even more productive by using track presets. Sound Particles will render these files in the background so that you can focus on your next project. You can use different audio files for each render and several variations of the random parameters. New Audio Engine – Completely rewritten 3D audio engine, optimized for smoothness, efficiency and maximized sonic precision.īatch Processing – Render hundreds of variations of your session with just a few clicks. From music to sound design, from stereo to Dolby Atmos, Density is a plugin that you definitely want in your toolset.Following the release of 2.0 earlier in 2019, Sound Particles 2.1 adds a number of feature updates… Using our granular technology, It’s now incredibly easy to increase the density of sounds on your tracks, with beautiful results. Density creates various layers of sounds based on a single track. A voice turns into choirs and a violin into string ensembles. Sound Particles Density v1-1-2 MACĭensity creates various layers of sounds based on a single track. Usando nuestra tecnología granular, ahora es increíblemente fácil aumentar la densidad de los sonidos en tus pistas, con hermosos resultados. ![]() Density crea varias capas de sonidos basados en una sola pista. Una voz se convierte en coros y un violín en conjuntos de cuerdas. Space Controller usa tu teléfono como un lector de movimiento y desplaza los sonidos hacia donde estás señalando.ĭensity crea varias capas de sonidos basados en una sola pista. Sound Particles Density v1-1-2 MAC…Density utiliza nuestra tecnología granular para convertir un solo sonido en conjuntos pequeños y grandes con varias capas.
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